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Superficially, the game resembles the West Line: an invisible line defined by staked points along which objects (stones) fly. One could note the same, of course, about a duel -- so perhaps there is some other significance in the choice of quoit? | Superficially, the game resembles the West Line: an invisible line defined by staked points along which objects (stones) fly. One could note the same, of course, about a duel -- so perhaps there is some other significance in the choice of quoit? | ||
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+ | Ah, perhaps one point is that quoiting might be more 'civilized' a resolution since no one can be killed? [[User:MKOHUT|MKOHUT]] 11:55, 16 September 2007 (PDT) | ||
==Annotation Index== | ==Annotation Index== | ||
{{MD PbP}} | {{MD PbP}} |
Revision as of 10:55, 16 September 2007
Page 395
mephitic
of, relating to, or resembling mephitis : foul-smelling <mephitic vapors>
Colonel Byrd
William, 1674-1744 GoogleBooks Google
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Quoiting
A game similar to horseshoes played with quoits (from the middle english coyte, flat stone) particular to the Northeast.
(source: thefreedictionary.com)
Is there a significance to the choice of quoiting over a pistol dual between Dixon and Fabian, which is independent of Dixon's religious pacifism?
Superficially, the game resembles the West Line: an invisible line defined by staked points along which objects (stones) fly. One could note the same, of course, about a duel -- so perhaps there is some other significance in the choice of quoit?
Ah, perhaps one point is that quoiting might be more 'civilized' a resolution since no one can be killed? MKOHUT 11:55, 16 September 2007 (PDT)